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League of Legends cheating service owes Riot Games $10 million

LeagueSharp’s scripting services executed actions at a speed faster than is humanly possible. (Riot Games)
LeagueSharp’s scripting services executed actions at a speed faster than is humanly possible. (Riot Games)

Riot Games has won a settlement against League of Legends subscription cheating service LeagueSharp.

According to a report on Engadget, the settlement means that LeagueSharp must now pay Riot Games $10 million and give Riot control over its websites. LeagueSharp was reportedly shut down in January, but details of the settlement have only recently emerged.

Riot Games allegedly claimed that LeagueSharp’s software was a breach of the Digital Millennium Copyright Act because it opposed LoL’s anti-cheat features. According to Engadget, LeagueSharp reportedly attacked Riot’s servers and revealed the personal information of a Riot Games employee. LeagueSharp also had a Peruvian shell company hold its copyrights and dodge a lawsuit, something which has evidently failed.

LeagueSharp is a scripting service based on a subscription model. The LeagueSharp blog describes its services as including features such as “space bar to win, which will carry out lightning fast perfect combos in a fraction of a second, much faster [than] normally humanly possible.” Other scripts included jungle timers, automatic last hitting, and visual aides to help evade incoming projectiles. The service was priced at $15 a month for a cap of 50 games per day, while an unlimited license was $50 per month.