• Commissioner Corner Message Board

  • Captain Awesome Captain Awesome Dec 18, 2013 9:09 AM Flag

    Turning our league into keeper, have some questions

    Turning our league into a keeper league starting at next years draft. Just want to get a couple questions answered. It's a 10 team league with 2QB's to start. What do you guys think the max players held should be. I've read 3 is good. Thoughts? Does a team have to keep the max allowed or can they just keep 1 if they wanted or none?

    Also, what do you suggest the price to keep a player. I thought about losing the next round higher. So if a guy was drafted in the 6th round, you would have to give up your 5th. With this idea it would prevent teams keeping their 1st and 2nd round selections hoping to keep talent in the draft pool. Thoughts on this idea or another? I've seen where you just lose the round they were picked. I've also, seen where you lose nothing, just keep the amount of players and start the draft normally. I would very much appreciate your input on this. I'm sticking with a draft and not doing auction.

    What about keeping a player claimed off waivers, how would that work out?

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    • If you're undecided about the number of keepers, take a poll and let your league decide. In my keeper leagues, I give managers the option to select anywhere from zero to the maximum number of keepers. As far as the price for keepers, here's where you'll find the biggest challenge imo. I've seen leagues where the price is the round where they drafted the player, but this doesn't necessarily equate into fair play imo. If a manager decided to keep a player they claimed off waivers - like Julius Thomas, for example - what price do you put on players like that? IMO, the route that's the least controversial (and much easier to facilitate commissioner-wise) is for there to be no price for keepers. Before the draft, use the commish tools and declare everyone's keepers - then start the draft. Good luck with whatever you decide.


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