• Draft and Trade Talk Message Board

  • KYLE KYLE Jan 23, 2013 7:56 PM Flag

    How difficult is it to set up & maintain a keeper league?

    I am considering setting one up as I can find none that fit the exact parameters I want in another keeper.

    SortNewest  |  Oldest  |  Most Replied Expand all replies
    • Kyle,

      I would consider 'stepping up' the keepers over time. The first year is the worst as you get managers who bail, etc. It's impossible to screen everyone. Trying to get someone to take over a bad team with 3 keepers is easier than trying to get someone to take over a bad team with 17 keepers.

      So say, 3 keepers first year, 5 keepers 2nd year, 10 keepers 3rd year, then 17?

      I would do OPS instead of BB.SLG, maybe TB? that may favor sluggers too much though.

      I may be interested, but I'd move it to 20 keepers, and also, since it's auction i'd do $100 FAAB for the year, with unlimited transactions so those hitting waivers during the year (callup, etc.) would get a fair bidding.

      • 2 Replies to Slappytheclown
      • Guy right now I am committed to 4 leagues:
        A 1-year 12-team Roto league.
        A 10-team H2H Keeper.
        A 11-team Roto Dynasty.
        And your 20-team Roto Keeper.

        I was wanting to do a league with 12-14 teams & was AUCTION in the INITIAL draft. I did not even think of asking you as I did not think you did auction drafts or leagues that small. However I am willing to do up to 6 leagues. So I could do 2 more. What you think Guy?

      • I'm in two keeper leagues that actually have the same keeper rules which work really well. I'm the commish of one league, and it does take a lot of effort to maintain it, but I've got a pretty good system worked out. I agree with making the number of keepers smaller because you are much more likely to be able to find replacement managers if needed. Also, with a large number of keepers, you can easily lose the interest of some managers who miss on their draft success early and then have to suffer for a few years to come. If you lower the number of keepers, that mitigates that, which also mitigates the likely need to find replacements. We don't do an auction league, but the thing that I really like about our keeper rules is that it takes into account round value. We allow a player to be drafted and then subsequently kept for three additional years before they go back into the draft pool. We allow only up to 3 keepers per year. In year two of the league (first year to keep), you are allowed to keep a player in the round that they were drafted in in the previous season. If the player was picked up out of free agency, then you get to keep that person in the last round. If you trade for a player, you inherit the keeper rules that were assigned to the previous owner. In year 3 of the league (second year to keep), you are allowed to keep the player based on an average of the round you drafted him in the previous year with his average draft round in the current year. For example, in 2011, I drafted Granderson in the 11th round. In 2012, I was able to keep him in the 11th round. If I choose to keep him this year, it will be in approximately either the 7th or 8th round (depending on the avg draft round per Yahoo Fantasy Baseball at a date that is to be determined later). If Granderson is averaging in round 3.9 this year, then I would keep him in the 7th round ((11+3.9)/2 = 7.45 which rounds down to 7). This works out really well in my opinion because as long as you choose to keep a player, you can get the benefit of a great value pick from previous years. It sounds like it might be difficult to track, but it really only takes a short time during the offseason to prepare it. Again, we use this model in two different leagues, and it has worked out really well for us.

    • It's a pain in the #$%$... maintaining solid, savvy, active ownership from year to year is the hardest part. I have not managed to elevate my league to keeper status yet, and it's a good league, I;ve commished for 6 years. the keeper league I am in though is pretty great, mostly because the commish is on top of his #$%$ and manages to get replacements pretty quick for the inevitable bail-outs that come with the territory. Maybe you want to help me make my league a real keeper, perhaps co-commish or something, I dunno, just tossing ideas out. What type of league, stat, and roster config were you aiming towards?

      • 2 Replies to 2C%L
      • I agree, the smaller the number of keepers the easier it is to keep managers in the league and new blood coming in and inheriting a team that they can still have a good draft a make a competitor. i run a league where we keep 4 guys with no limit to years kept or draft position. If i have 2 or more managers bail on me during the off season i conduct a draft with the new managers using the two vacant teams players in a snake draft. it actually has worked fairly well. IMO

      • Well here are my thoughts:
        1. 25 roster spots (C, 1B, 2B, 3B, SS, 3-OF, UT, 5-SP, 4-P, & 7-BN spots). Basically like an AL team
        2. Roto 7x7
        3. Auction (with budget of $260)
        4. Waiver Budget (with budget of $100)
        5. Keep 17 players
        6. Free League
        7. Unlimited Transactions
        8. Trade review by commish
        9. NO Minor Leagues
        10.12 teams
        11. Hitting settings: Batting Average, RBI, Runs, HRs, SBs, BBs, & Slugging %
        12. Pitching settings: Quality Starts, Wins, ERA, WHIP, K/9, Saves, & Holds

        This is what I had in mind. Sorry for the delay, but I wanted to get it right.